Phil Simon: Dream Theater’s Jordan Rudess Talks Music Apps: “There are so many people out there with Android, and I know that it’s a really good system. Personally, I’ve had some problems with it — and that’s why I took so long to get into it and am not anxious to keep working on that platform. First, there’s been an inherent issue with the audio on Android, which has been frustrating to a lot of developers. When you touch the screen to play a sound, there’s a delay, which destroys the reality of the musical experience. It’s a latency issue. Obviously the people in charge of Android’s release overlooked this. It’s a problem that’s definitely preventing some of the music developers I know from wanting to create apps for the platform.
The other problem with Android is, as far as I’m concerned, that the systems aren’t set up to allow for a solid business. Android piracy is rampant. For example, we put out a really cool Android version of MorphWiz Play (even better and easier to use than the one on iOS). But, according to the numbers coming back to our company, it’s being ripped off right and left. Android employees need to create a system that’s fairer to developers.”
But Android is winning, right?
People think the details don’t matter. But they do. It’s not just about iPhone vs. Galaxy whatever. People say “who cares?” when I talk about how much smoother and responsive scrolling is on the iPhone. Well, here’s a perfect example of why cutting down on latency is extremely important.
And don’t get me started on the App Store vs. the Android Marketplace. It wasn’t easy to make the App Store a place where both customers and developers could make out well. But that good balance makes all the difference, and it’s obvious when you try and find a good app on the Android Marketplace.
I love all of Jordan’s apps. Love that musicians are finding more and more innovative ways to create music with technology. And I’m happy that he can make some extra bucks on the side from building quality apps. His experience with Android is the reason most of us never bother trying to write an app for Android and probably never will.